Blackjack Trainer

6-deck shoe · dealer stands on soft 17 · blackjack pays 3:2
double any two cards · double after split · split to 4 hands
late surrender · insurance offered on dealer ace
cut card at 65–80% penetration · shoe only changes between rounds
Bankroll 1000 Shoe 312 Accuracy
Dealer
Session stats
Basic strategy chart (S17, DAS, late surrender)

Surrender (first decision only, no split)

Hard 16 (not 8,8)Surrender vs dealer 9, 10, ace
Hard 15Surrender vs dealer 10

Insurance

Any handDecline — the math favors the house unless you're tracking the count

Hard totals

8 or lessAlways hit
9Double vs dealer 3–6, otherwise hit
10Double vs dealer 2–9, otherwise hit
11Double vs dealer 2–10, hit vs ace
12Stand vs dealer 4–6, otherwise hit
13–16Stand vs dealer 2–6, otherwise hit
17+Always stand

Soft totals (hand has an ace counted as 11)

A,2 / A,3Double vs 5–6, otherwise hit
A,4 / A,5Double vs 4–6, otherwise hit
A,6Double vs 3–6, otherwise hit
A,7Double vs 3–6; stand vs 2, 7, 8; hit vs 9, 10, ace
A,8Double vs 6, otherwise stand
A,9 / A,10Always stand

Pairs

A,AAlways split
10,10Never split — stand
9,9Split vs 2–6, 8, 9; stand vs 7, 10, ace
8,8Always split
7,7Split vs 2–7, otherwise hit
6,6Split vs 2–6, otherwise hit
5,5Never split — double vs 2–9, otherwise hit
4,4Split vs 5–6 only, otherwise hit
2,2 / 3,3Split vs 2–7, otherwise hit
Totals of 12–16 are the danger zone for busting, so stand once the dealer's upcard is weak (2–6, meaning they're likely to bust too) and hit when it's strong. Doubling targets hands where one good card makes you a big favorite. Splitting aces and 8s is near-automatic since 5 and 16 are both bad hands to keep as-is; splitting 10s or 5s is a mistake because it breaks up an already strong hand.